I was watching the movie "The Right Stuff" for perhaps the third time this year. It occurred to me that the sound barrier was broken by people who were driven by the desire to accomplish a goal that required a large number of people working together mostly without the kind of rules that are now imposed upon those kind of endeavors. The Manhattan Project might be another example.
The Walt Disney Company, for whom I worked, is one of those places that thrived under a man who has been called both genius and fascist. However, there was no question about the direction of the many projects he initiated. There was no committee that could spend lots of money in meetings that would decide nothing and produce only more meetings. Mr. Disney (who was long gone before I got there) would come to see what was going on and decide then and there if a direction was what he wanted and tell such to the designers. Incidentally, those designers were the ones who built models and then went to the field to build attractions in the parks. Far fewer people were responsible for far larger things.
After Walt Disney died, there was a slow progression toward making up for Walt's vision by adding many more people in the decision process. Supposedly it created checks and balances but instead it diluted responsibility and squelched creativity. Responsibility and creativity go hand in hand. As an institution, no one could pick up his responsibilities because no one had the vision and the trust of his employees in that vision. I fear that this sort of thing could happen to Apple when Steve Jobs is gone. We saw a bit of this when he was ousted from his own company. Pixar has been lucky indeed in that someone like Mr. Jobs has shepherded them into the big time.
Ideas are the things that drive innovation such as these examples. Daydreaming drives those ideas. But, often when such ideas are working well and those involved want to keep the success going, institutions are constructed in an effort to codify the process that led to success in the first place. once some creative or innovative process is codified, that which led to the really cool idea is smashed. The whole damn point is that the rules were broken! If you play this by the rules all you get are rules.
Places like the Lockheed Skunk Works thrived because they were making up the "rules" as they went along. Then broke them as they needed to. That is how the SR-71 come about. There was a big idea and , with slide rules, mind you, they built an airplane that is still extraordinary.
I guess that what I am trying to do is convince both you and myself that rules and the institutions that enforce them must acquire a deep wisdom about when the institution must back off. Creativity is inherently messy. It must remain messy. All of the things that drive creativity are emotional: the desire for great success, the need to help others, the need for love and attention and perhaps just to show off. There is no logic to it. That is why it works better outside of a management matrix.